Tuesday, February 14, 2006
LOTR: The Battle for Middle-Earth 2
BFME2
REDWOOD CITY, Calif.--(BUSINESS WIRE)--July 25, 2005--Electronic Arts (Nasdaq:ERTS) today announced that it has been granted the rights to develop games based on J.R.R. Tolkien's epic literary fiction, The Lord of the Rings. Since 2001, EA has developed games based exclusively on New Line's Academy Award winning theatrical productions of The Lord of the Rings, as depicted by Peter Jackson. The expansion of the rights allows EA to introduce players to depths of the fiction never before explored in an EA game. The company also revealed today the first details of two new games in the blockbuster The Lord of the Rings series; The Lord of the Rings(TM), The Battle for Middle-earth(TM) II and The Lord of the Rings(TM) Tactics (working title). With the new games, fans will be able to step into a world that looks like the films, but experience characters, environments and battles that have been inspired by the books.
The Lord of the Rings, The Battle for Middle-earth II is the next PC installment to EA's blockbuster The Lord of the Rings(TM) series of video games. The Lord of the Rings, The Battle for Middle-earth II is a sequel to the critically acclaimed Real-time Strategy (RTS) game from EA Los Angeles, The Lord of the Rings(TM), The Battle for Middle-earth(TM). The newest The Lord of the Rings PC title will introduce players to depths of the fiction never before explored by EA, in accordance with an agreement with The Saul Zaentz Company d/b/a Tolkien Enterprises that grants EA the rights to develop games based on the books, in addition to a separate agreement that allows for games based on the New Line films. Expanding on The Lord of the Rings, The Battle for Middle-earth, the new RTS game will allow players to engage in heated battles with Elven and Dwarven armies plus heroes and creatures that have never been seen in a The Lord of the Rings film.
"The new rights have unlocked the world of Middle-earth for The Lord of the Rings and strategy game fans alike. We're building a deeper, richer, bigger game based on the #1 RTS from the previous holiday season in North America with new fantasy races, places, heroes, and battles from both the books and films," said Mike Verdu, Senior Producer of The Lord of the Rings, The Battle for Middle-earth at EA.
For more information about The Lord of the Rings(TM), The Battle for Middle-earth(TM) II please visit: www.bfme2.ea.com. For information about all of EA's games, please visit EA's press site at www.info.ea.com.
EA games目前的一項秘密遊戲開發計畫終於浮出水面,它就是已經開發了50%的《中土戰爭》續作《魔戒:中土戰爭2》,該遊戲預計2006年第一季度上市!遊戲同前作比較,細節變動很大,但是創新的改變,至少從目前公佈的消息看,並不是很多,遊戲將繼續使用SAGE遊戲引擎改進版,繼續維持傳統的四大陣營,正邪兩大陣營分別有15個戰役。
遊戲的劇情依然保持了托爾金的故事線,因為在國王歸來中,托爾金簡要的敍述了一場發生在中土大陸北部的戰鬥,矮人和精靈聯手抵抗黑暗魔君,因此在這部作品中,矮人和精靈將成為遊戲的主角。
遊戲將增加一種類似於《羅馬》的征服模式,遊戲地圖包含四十個區域供玩家探索和征服,只有佔領大部分地區,才能獲得戰鬥的勝利。客觀的說,這個被廣為使用的設計從目前看已經談不上新穎了。
不過令人欣喜的是,遊戲將取消《中土戰爭》中限制建築物擺放的設計,現在玩家可以在地圖的任意角落上建造建築物,拓展你的軍隊了。由於這次遊戲的主題是索倫軍團VS矮人和精靈,所以玩家將看到一些新的英雄登場,比如Elrond、Grima、矮人王Dain、Glorfindel和Arwen等,而且遊戲給玩家的自由空間不止於此,遊戲將允許玩家設計和定制自己風格的英雄,包括外形、音效甚至是英雄的能力。
遊戲的戰術將像《終極動員令:將軍》傾斜,遊擊戰術將成為《中土戰爭2》的主流戰術之一,遊戲中的小鬼怪設計類似於GLA,他們的遊擊戰如火純青,而且遊戲中將出現一種類似于《終極動員令:將軍》的隧道網路。
現在,就讓我們介紹一下遊戲中最令人激動人心的特性吧,《中土戰爭2》將增加海戰的內容,而且這一特性也將在多人遊戲中得到保留,各種戰船、貨船的功能作用根據不同陣營有很大的差別。遊戲的畫面也就有一定的提高,增加了雨、雪等特效。更多消息,我們會在稍後公佈!
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