Thursday, March 02, 2006

維基百科裡的中土Ⅱ



 

The Lord of the Rings: The Battle for Middle-Earth II is a Real-time strategy computer game and sequel to The Lord of the Rings: The Battle for Middle-earth. Unlike its predecessor, the game is set mainly in the northern regions of Middle-earth. Known factions include the Elves, Dwarves, Men of the West (Gondor and Rohan combined) and the Goblins, along with large additions to the other evil factions. The gameplay will include naval battles, larger battalions, and more traditional base building, unlike the original. The game has a stated release date of March 2, 2006. The game is currently in the beta stage of software development.



Story setting



The Battle for Middle-earth II (BFME II) takes place in the Northern section of Middle-earth. For the Good campaign, the story starts with the Fellowship of the Ring's journey south from Rivendell. For the Evil campaign, it begins with the siege of Dol Guldur. According to the developers, the single player game will consist of more varied objectives with long-term consquences than the "search and destroy" scenarios which dominated the first game. Additionally, the method of building bases on predetermined plots has been replaced with the traditional real-time strategy building style which features a fort operating as a base hub. There will also be some missions or portions of missions inside buildings in the single-player campaign.



Upcoming Game features



Since the game currently is in its beta stage, information below may change before its release; however, the following is likely a feature-complete sampling of the final game:



.BFME II will differ remarkably from BFME in resouce accumulation

.The player will be able to build section of walls which expand in non-linear direction and attach the wall, to impassable terrain, like mountains.

.The player will be able to customize his or her own hero from scratch.

.Naval battles will be possible

.There will be six distinct factions: Men of the West, Elves, Dwarves, Mordor, Isengard and Goblins.

.New powers such as the "Watcher in the Water", "Flood" and "Tom Bombadil"

.Goblins and Umbar pirates can climb walls

.Defensive upgrades such as boiling oil, flaming arrows, trebuchets and catapults including unique bonus-giving monuments

.Argonath as the menu map

.Missions covering the whole of Middle-earth

.Special effects like spreading fire and light reflection

.Ability to flank the enemy to receive attack advantage



Game locations



Mithlond (Grey Havens)

Lonely Mountain (Erebor)

Dol Guldur (Sauron's main base)

Caradhras (Redhorn Pass)

Snow Falls

Fornost Erain

Laketown

Mirkwood

Bag End (Hobbiton)

Ettenmoors

Weathertop

Paths of the Dead

Rivendell

Blue Mountains north of Grey Havens



Good campaign levels



Mission 1 Rivendell

the fellowship sets out to destroy the one ring. Meanwhile, Elrond,Glorfindel and Gloin plan the war in the North. But it is attacked by a Goblin army from the Misty mountains. You must rally the Elves and defend Rivendell.

Mission 2 High pass

Elrond sends Glorfindel and Gloin to unite the Elves and the Dwarves against Sauron and to take on the Goblin hordes, by retaking the High pass road.

Mission 3 Ettenmoors

The war of the North has begun in earnest and you are pitted against Trolls, Mountain Giants, Goblins and their new ruler Gorkil who is being controlled by Sauron. The level is set in the Ettenmoors and the ruins of the Witch-king's previous fortress Carn Dum.

Mission 4 Blue Mountains

You have a chance to gain favour with the Blue Mountain Dwarves and to impede Sauron. All you have to do is fight your way through a Goblin infested cave in the mountains and kill the Dragon that lurks there.

Mission 5 Grey Havens

Your next mission is to defend the Elven port of Grey Havens from the Mordor Corsairs of Umbar.

Mission 6 Celduin River

Sauron has deployed a huge army from Dol Guldur to conquer the surrounding Elven and Dwarven lands. One of the targets is the Human settlement, Esgaroth on the banks of the river Celduin. They are allies of the Erebor Dwarves and the Dwarves must help them defend their town.

Mission 7 Dale and Erebor

The army of Dol Guldur lays siege to the ruined city of Dale and the Dwarven Mountain fortress of Erebor. This is a critical battle in the war of the North.

Mission 8 Dol Guldur

The combined Elf and Dwarf lay siege to Dol Guldur. If it falls, then the war in the North will end.



Evil campaign levels



Mission 1 Lorien

Sauron's armies assault the Elven city of Lothlorien, burn the forest to the ground and claim this Haven for Sauron.

Mission 2 Grey Havens

The Goblins and the Corsairs assault the port of Grey Havens. If they succeed then Sauron will be able to pour troops into the North West of Middle Earth and open up a new front in the war of the rings.

Mission 3 The Shire

The forces of Mordor decide to burn the Shire and conquer the Hobbits.

Mission 4 Fornost

The Dwarves and Dunedain make a stand at the ruined city of Fornost, the Goblin army return from the Shire and lay siege to the fortifications.

Mission 5 Mirkwood

Dol Guldur deploys a huge army to crush the Elves of Mirkwood and their Ent allies, who stage a fighting retreat but are overwhelmed.

Mission 6 Withered Heath

Before assaulting Erebor, Sauron's armies move Northeast to destroy a Dwarven outpost and recruit the Native dragons as their allies.

Mission 7 Erebor

In this crucial battle, you command a vast army and lay siege to the ruined city of Dale and the Dwarves Mountain fortress of Erebor.

Mission 8 Rivendell

The final battle of the Evil campaign takes place at Rivendell. You command a huge army but the defenders will fight to the death to protect their homes.



New/Previous Units



The Fellowship

Gandalf

Aragorn

Legolas

Gimli

Boromir

Frodo

Sam

Merry

Pippin



Men of the West

Dúnedain Rangers

Gondor

Rohan



Dwarves

King Dáin II Ironfoot

Glóin

Gimli



Elves

Elrond

Thranduil

Glorfindel

Legolas

Arwen

Haldir of Lórien

Galadriel



Mordor

Nazgûl Riders

The Witch-king of Angmar

Corsairs of Umbar

The Mouth of Sauron

Gothmog

Sauron



Isengard

Saruman

Gríma Wormtongue

Sharku

Lurtz

Dunlending



Goblins

Gorkil the Goblin King

Drogorth the Dragon King

Spider Rider (toggleable)

Goblin Archer

Dragon

Mountain Giant

Cave bat

Marauder

Fire Drake

Small spider

Shelob


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